# Geometric game

To play, you need a rectangular sheet of paper and any identical geometric shapes with a center of symmetry, e.g.. domino bones, matchboxes, identical coins.
Two people are playing. The draw decides, who is to start the game. The drawn player places the first chip anywhere on the paper. Then the other player places the chip in the free space of his choice, And so in turn both players place chips as long as possible, as long as there is enough space.
Once placed, the bar cannot be moved. This one loses, who will no longer find a free space for the placement of the chip, when his turn comes.
You can find this way to play, where the starter always wins.
Well, the person who starts the game should place the first item in this way, so that the center of symmetry of the object hits the center of the sheet of paper; when it is the turn of the second move, this player will place the item symmetrically to the partner's item relative to the center of the paper - and will continue to do so.
Of course, that if a partner finds a vacancy for his item, the first player will also find a suitable free space - symmetrical in relation to the center of the paper. So the first player will definitely not lose. The partner must lose, when he can no longer find a free space.
It's not even worth running the game to the end, because the partner of the starting game will quickly find out, that he was tricked into a joke” and that he must fail; one could say "art straight away”.
But you can diversify this game by introducing such an innovation: first of all, the first object is placed in the center of the sheet of paper asymmetrically; for example, you line up to ^ -mino like this, so that the center of one of the domino halves goes to the center of the paper, or the coin is put down like this, for the eagle's head to hit the center of the paper. Then it draws itself, who is to start the game.
So that there are no disputes, if any item has not been moved, instead of stacking objects, you can ink the outline of an object with a common stamp. You just have to remember, so that the first impression of the stamp covers the center of the paper, but eccentric.

Here's another variation of the game: Both players prepare three zloty coins for each other, 3 coins after 50 pennies, 3 coins after 20 pennies (or after 5 pennies) and any number of coins after 10 pennies. The player selected by fate should place one of his larger coins in the center of the paper (so not a dime) in this way, for the eagle's head to fall out right in the middle of the paper; the next coin is placed by the partner, etc..